this is the draft that's intended to be a "gentle introduction" to our kind of virtual world, the protocol and the documents. (for a very short intro, you can review my earlier blog post, "what's the Virtual World Region Agent Protocol?") i believe it is "very close" to being fully baked. based on feedback from the mailing list and face to face meetings, i added a section on deployment patterns (without using the terms "Second Life" or "OpenSim",) removed the archaic concepts of agent and region domains, added a document roadmap and added a few terms in the glossary. also, i fixed up the references in the back so they *should* be pointing to the most recent revisions of things.
if you're new to VWRAP, you may want to read the VWRAP Working Group Charter, VWRAP for Virtual Worlds Interoperability [PDF] and notes on the history of the VWRAP Working Group.
this one still needs a little bit of work and is essentially the same as the version published last february. however, we seemed to be hurtling towards consensus on this one.
if you're unfamiliar with why the working group is developing an abstract type system, you may want to peruse "VWRAP essentials : an abstract type system? hunh?" first.
this is the old draft written by Mark Lentczner before leaving linden. it describes capabilities and the event queue. personally, i would like to rewrite this one. i would like to add a discussion on: event queue over web sockets, content negotiation and caching for accessing resources over HTTP, expiry of capabilities, etc.
i added references to the CALM draft, and removed the legacy bit about agent id's. it's now all account ids, which is what i think we all said we wanted. MD5 is still in the draft 'cause i wasn't completely sure we all agreed to remove it. i need to add some more verbiage about the "trust model," and possibly remove the MD5 references if that's what the working group wants to do.
this is the draft that describes how we send a message from a web site to the viewer to launch the viewer. it's intended to support web-based auth schemes like OpenID and OAuth. i added a little more verbiage regarding the use of a web capability as the location for an agent_login resource and tried to make sure the references were pointing to the right place.
so... i encourage everyone to take a look at these docs and let me know if you see anything wrong with them.
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